﻿using System;
using System.Collections.Generic;
using System.Text;
using CharacterTrailLibrary.Persist.BLL.Model;

namespace CharacterTrailClient.Controls
{
    public interface IRepairHeaderViewControl
    {
        void AppendRepairHeaderModel(TRepairHeaderModel repairHeaderModels);

        void AppendRepairHeaderModels(List<TRepairHeaderModel> repairHeaderModels);

        void ClearProductDetailModels();
    }
}
